LoL 12.15 Patch Notes - Champion Adjustments, Bug Fixes & More | GINX Esports TV

2022-08-13 02:14:50 By : Mr. Simon Liu

Riot Games have released the complete patch notes of the League of Legends 12.15 version, and you can have a look at them below.

Energy Restoration: 80 >>> 100

Max Energy Increase: 80 >>> 100

True Damage in Center: 75% >>> 50% of damage dealt is converted to True Damage

Base Attack Damage: 69 >>> 66

Magic Damage: 60/85/110/135/160 >>> 70/95/120/145/170

Magic Damage Per Bolt: 40/75/110 (+20% AP) >>> 40/75/110 (+22.5% AP) 

Q - Sonic Wave/Resonating Strike

Resonating Strike Energy Cost: 30 >>> 25

W - Safeguard/Iron Will

Iron Will Energy Cost: 30 >>> 25

Cripple Energy Cost: 30 >>> 25 

Q - Shield of Daybreak

Mana Cost: 45/50/55/60/65 >>> 35/40/45/50/55

Stun and Slow Duration: 1.5 >>> 1.75 seconds 

Monster Damage Cap: 40-100 (levels 1-18) >>> 50-150 (levels 1-18)

Cooldown: 18/17/16/15/14 >>> 18 seconds at all ranks

Damage: 15-83 (levels 1-18)(+45% bonus AD)(+30%AP) >>> 15-83 (levels 1-18)(+30% bonus AD)(+30%AP)

Fixed a bug where Qiyana could apply an extra proc of her passive with First Strike equipped

Cooldown: 110/95/80 >>> 90 at all ranks

Base Cast Range: 600 >>> 800

Dash Range Growth: 1.3 >>> 1.5 <em>(note: this is how much the range will scale with movespeed)</em>

Minimum Dash Speed: 700 >>> 900

Maximum Dash Speed: 1800 >>> 2000

Energy Refunded upon dealing damage with Passive or E: 30/35/40 >>> 30/40/50

Bonus Movement Speed: 20% >>> 25%

Per-target Cooldown: 10 seconds >>> 8 seconds

Bonus Stats: 20/60/100 >>> 30/65/100

Attack Damage Growth: 3.3 >>> 3

R - On the Hunt

Cooldown: 16/15/14/13/12 seconds >>> 18/17/16/15/14 seconds 

R - Weaver’s Wall

Wall Duration: 5 seconds >>> 4 seconds

Magic Damage: 80/120/160/200/240 >>> 100/140/180/220/260

Shadow Spell Mimic Range: 2000 >>> No Limit

Energy Cost: 50 >>> 40

Spellblade Heal: 65% >>> 55% of premitigation damage (+(4.8% melee/2.4% ranged) of target's maximum health) (+100% base AD)

Magic Resistance: 30 >>> 40

Quicksilver Active Duration: 1 second >>> 1.5 seconds

Magic Resistance: 35 >>> 40

Quicksilver active bonus stats: 40% Tenacity and 40% slow resist >>> 50% Tenacity and 50% slow resist

Bonus True Damage: 10% >>> 9%

Team formation for the second weekend of the Zaun Cup Clash starts on August 15, and the tournament days are on August 20 and 21.

The Star Guardian event may be ending, but Ultimate Spellbook is sticking around for a little while longer!

Akali R indicator will now correctly show as on cooldown after R2 cast

Kaisa R now correctly functions by applying the Plasma indicator on your own auto attacks, or any of your team's Immobilizing effects. Updated tooltip to match its usage.

Urgot R no longer disables spell slots incorrectly when locked by other sources

Neeko R no longer turns the owner invisible when dying before the cast finishes

Ahri R no longer makes Q or W permanently free to cast

Fix Sylas incorrectly getting permanently stuck with Yone or Kha’Zix ultimates after stealing them

Annie R no longer immediately triggers Darius’s passive

Fix a visual issue when a transformed Kayn uses Morgana R

Fix Morgana R missing VFX

Taliyah R indicator will show as on cooldown after recast or time expiration

Taliyah R no longer causes a recast indicator on certain champion spells

Fixed missing translations in tooltips for several Ult-ernate Summoner Spells 

As a reminder, starting on August 19 Pacific Time, RP and TFT coin prices will increase in most Riot regions. For more information about the price increase check out our full article here.

Having a premade duo is a slight advantage, and while current Apex Tier (Masters, Grandmaster, and Challenger) players aren’t able to duo with anyone, the system only works off current rank. With this change, we’re tightening up the Apex Tier restriction to apply to MMR as well.

The goal of this is to prevent climbing smurfs from being able to duo queue into Apex Tier. That said, decayed Apex Tier players and the highest skilled Diamond I players may also be impacted by this change.

Up until now these players could duo and reliably get into Apex Tier games, which isn't fair when the people they're playing against can't duo. If this change works as expected, we'll evaluate shipping it to the rest of the world with plans to re-evaluate before Season Start.

We first rolled out this change back in patch 12.10 on the NA and KR servers as a trial and the results have been positive, so we’re rolling it out to the rest of the world. From now on, players with an MMR correlating to Master or above will no longer be able to duo queue in Ranked Solo/Duo, even if their rank is not Master or higher.

Fixed a bug where Yuumi would be unable to use swapped summoner spells from Unsealed Spellbook after using Teleport

Fixed a bug where Viego would look like a polymorphed champion if he killed and possessed a champion under the effects of Polymorph

Fixed a bug where Bel’Veth’s E - Royal Maelstrom would not cancel when casting her R - Endless Banquet on an out-of-range Void Coral

Fixed a bug that caused Nilah’s Passive - Perfect Synergy to be audible from the Fog of War

Fixed a bug that caused Nilah’s Passive - Perfect Synergy to trigger with Ocean Drake’s buff

Fixed a bug where Leblanc’s W - Distortion was doing slightly less damage at rank 3 than intended

Fixed a bug where Evelynn’s stealth would break after a target she killed entered a Zombie Form and then died again (e.g. Sion’s Passive)

Fixed a bug where single target range indicators would sometimes follow enemies through the Fog of War

Fixed a bug where Rakan would automatically cast his second E - Battle Dance to an ally after using Flash

Fixed a bug where Yone could activate abilities while in his Spirit Form while locked in the blast cone knockback cc

Fixed a bug where Liandry’s Lament’s burn effect was not working correctly

Fixed a bug where Blade of the Ruined King was doing less damage if it was purchased after other items

Fixed a bug where Swain’s second E - Nevermove could pull targets that were in Stasis

Fixed a bug where Rift Herald would not charge at towers if it spawned next to them 

The following skins will be released in this patch:

The following chromas will be released this patch:

That's everything you need to know about the exciting LoL 12.15 patch update.

Don't forget to check out our dedicated League of Legends section for all the latest news, guides, updates, esports coverage, and more.

Featured image courtesy of Riot Games.